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Bruno Agafonov
Bruno Agafonov

Football Manager 2016 Psp



Football Manager (also known as Worldwide Soccer Manager in North America from 2004 to 2008) is a series of football management simulation video games developed by British developer Sports Interactive and published by Sega. The game began its life in 1992 as Championship Manager. However, following the break-up of their partnership with original publishers Eidos Interactive, triggered by the "fiasco" release of CM4 in 2003, Sports Interactive lost the naming rights to Eidos Interactive, but retained the game engine and data[1] and re-branded the game Football Manager with their new publisher Sega. The latest version of Football Manager, titled Football Manager 2023, was released on 8 November 2022.




Football Manager 2016 Psp



On 12 February 2004, after splitting from publishers Eidos Interactive, it was announced that Sports Interactive, developers of the Championship Manager game, had retained the rights to the source code but not the rights to the title Championship Manager, which were held onto by Eidos (who previously acquired the brand rights from Domark upon their merger in 1995). These developments led to a further announcement that future Sports Interactive football management games would be released under the famous Football Manager brand name. Whilst the Championship Manager series would go on, Eidos no longer had any source code, or, indeed a developer for Championship Manager.


Having been left without a publisher for its football management series, Sports Interactive teamed up with Sega and later, in April 2006, Sports Interactive was acquired completely by the publisher in a continuing trend of consolidation within the games industry. The first game released under the newly acquired Football Manager brand was Football Manager 2005. Commonly known as "FM 2005", it competed directly with Championship Manager 5 from Eidos-funded Beautiful Game Studios.


Football Manager 2005 included an updated user interface, a refined game engine, updated database and competition rules, pre and post-match information, international player news, cup summary news, a 2D match engine, coach reports on squads, jobcentre for non-playing positions, mutual contract termination, enhanced player loan options, manager "mind games" and various other features.


Essentially a season update of FM 2005, it does however, include many small adjustments and improvements to the general gameplay. These adjustments include team-talks, simplified training and in-game help screens. As well as this, the game is updated by its many researchers (unpaid fans of the game augmented by in-house collaboration). The database is usually updated twice in the period of the release of the game. The first comes with the game and the second is usually downloadable in February as a free data update to reflect the changes which take place during the winter opening of the FIFA transfer window. As has been customary with the series a beta demo of the game was released on 12 September 2005. This was later followed on 30 September by a gold demo. This is a cut-down, limited time version of the full game which is sent to the game manufacturers. With a special download from Sports Interactive, one can play as the fictional football team, Harchester United from Sky One's series Dream Team.


New features in the 2007 version of FM include the ability to include pictures for the player as the manager; substantially increased media interaction such as approaches from national newspaper journalists about the upcoming match or asking for comments on a player's performance in recent matches; new varying degrees of criticism or praise for players (happy with form or very pleased with form rather than just one generic good term), a similar feature has been included for such actions as admiring players or attempting to unsettle transfer targets. Improvements have also been made to board request interactions.


On 3 September 2008, Sports Interactive released a preview video announcing Football Manager 2009 to be released on 14 November. The main difference from past versions was the inclusion of a 3D match engine for the first time in the game's history. Other new features included the ability to have female managers and staff, a new press conference system, more in-depth feedback from assistant manager and a more realistic transfer system. The latest incarnation of Football Manager was also released in DVD format for the first time.


In a press conference in early September, the makers of the Football Manager series revealed a few new features in Football Manager 2013. These included the addition of a director of football, being able to give certain roles to other staff that managers would have to do themselves in previous games, taxes, a new way of making loan deals and the addition of Classic Mode where players could go through one season in eight hours without having to customize training or deal with team talk. On 28 September 2012, the release date was announced as 2 November 2012. If the game is pre-ordered, a beta version of the game will be available two weeks prior to 2 November, with any saved data being able to be transferred to the release version. New national team was included, South Sudan national football team.


The 2018 release introduced a "Dynamics" team morale system, which allows managers to see team hierarchies and a more in depth team cohesion rating. The scouting mechanic has also had an overhaul, with it being more lifelike, with scouts knowledge of players scaling between 0 and 100%. A Nintendo Switch version was released on 13 April 2018.


In April 2010, the game became available on the iOS products. The iOS version of the game is very different in nature to that on the PSP and it contains a wholly new UI because of the touch screen nature of those devices. In April 2012, the game was also made available on Android devices in a version very similar in nature to the iOS version. In 2015, a new 2D match engine was introduced for iOS and Android devices, as well as an opportunity to purchase an "in-game editor". These early version of the mobile game utilized the PISD Ltd technology to target the handheld markets. The 2016 edition of the game saw its name change to Football Manager Mobile. In 2018, Football Manager Mobile was ranked #10 on paid games.[4] In 2020, football manager mobile 2020 became the first fmm to reach 1 million downloads in all platforms.


Football Manager has been recognized by real-life football clubs as a source for scouting players. In 2008, Everton FC signed a deal with Sports Interactive allowing them to use the game's database to scout players and opposition.[8]


In the 2000s, an anonymous player of Football Manager tipped the Philippine Football Federation regarding the eligibility of Phil and James Younghusband to play for the Philippines men's national football team through the video game. In 2005, the brothers who were then part of the Chelsea youth program were successfully called up to the national team. Phil Younghusband would later become the top goalscorer for the Philippines with at least 50 goals credited to his name.[16]


Championship Manager has been the object of a sociological study where it is concluded that not only football culture is essential to fully live the gaming experience, but also gamers build their sporting identity by playing the game. Other media like films are described as providing only restrictive narratives to the sports fans, while in contrast, sports video games in general and Football Manager in particular provide more fluid narratives, and a wealth of information that helps construct the identity of the football fan, beyond sport itself.[22]


The Football Manager gaming online community has been studied as a workforce to co-construct the crowdsourced database of football players that the game relies on to simulate football matches and careers. The mutual influence of the game and real life football is described as twofold. First, database players simulated potential and real life transfer market activity are mutually shaping each other. The other mutual influence highlighted are the real life football and game metrics that quantify and measure the footballing activity.[23]


The Championship Manager brand and game was conceived by brothers Paul and Oliver Collyer. In a scenario typical of many self-made game programming teams in the early days of the industry, the original Championship Manager game was written from their bedroom in Shropshire, England.[1] The brothers subsequently founded a development company to take the game further, Sports Interactive, and moved to Islington, North London. Championship Manager became the most popular football management sim of the later 1990s and early 2000s, regularly setting sales records.[2]


The Championship Manager '93/'94 engine was the basis for Championship Manager Italia. This was a version that simulated the top two divisions of Italian football (Serie A and Serie B). There was also a 1995 seasonal update released for this game.


The success of Championship Manager '93 spurred the release of two update disks, the first "contains every transfer, promotion, relegation and manager changes" for the beginning of the '93/'94 season which is known as "The 1993/94 Season Data Up-Date Disk". The update required the original Championship Manager '93 disks, three blank disks and the Championship Manager '93/'94 Season Data Up-Date Disk disk. This was released around September 1993.


Championship Manager 96/97 was released in 1996 and was the first game to feature a non-British league as playable in the standard game - in this case the Italian leagues. It also included several rule changes to reflect the many changes going on in the real life world of football at that time, such as the Bosman ruling.[citation needed]


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